package data;

import model.ChosenAction;
import gui.SeatState;

public interface SeatInterface
{
	public void setGameId(int gameId);
	
	public int getGameId();
	
	public void setIndex(int index);
	
	public int getIndex();
	
	public void setBet(int bet);
	
	public int getBet();
	
	public void setStack(int stack);
	
	public int getStack();

	public void setHandCards(int handCards);
	
	public int getHandCards();
	
	public void setUsername(String username);
	
	public String getUsername();

	public void setPosition(String position);
	
	public String getPosition();
	
	public void setState(SeatState state);
	
	public SeatState getState();
	
	public void setTaken(boolean taken);
	
	public boolean isTaken();
	
	public void setWon(boolean won);
	
	public boolean hasWon();
	
	public void setDefault();
	
	public void setChosenAction(ChosenAction chosenAction);
	
	public ChosenAction getChosenAction();
}
